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Added a new Effects Density setting, which adjusts the density and number of non-critical visual effects (Options > Graphics).Improved level loading to help reduce the amount of 'Please Wait' and loading screens.Optimized content to improve performance across several levels.
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Optimized code to improve global CPU performance.NVIDIA GeForce Game Ready Driver 531.79 [ At the time of publishing these notes, the most recent versions are:ĪMD Software: Adrenalin Edition 23.4.3 [which includes a fix for “longer than expected shader compilation time” in The Last of Us Part I This update primarily focuses on performance improvements, reduced shader building times, and texture fidelity on Low and Medium presets.ĭownloading this patch will trigger a full shader rebuild.įor optimal improvements to your experience, please ensure you have the most up-to-date version of your respective driver. A patch for The Last of Us Part I is now live.
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